Summary
An interface is a contract through which a class guarantees that it will implement certain methods, provide certain properties and indexers, and support certain events, all of which are specified in the interface definition.
You cannot create an instance of an interface. To access the interface methods, you need to create an instance of a class that implements that interface.
You declare an interface much like you would a class, but using the keyword
interface. You can apply access modifiers to the interface, as you would with a class.In the interface definition, the method declarations cannot have access modifiers.
To implement an interface on a class, you use the colon operator, followed by the name of the interface, similar to the syntax for inheritance.
Classes can derive from no more than one class, but can implement any number of interfaces. If a class has a base class and one or more interfaces, the base class must be listed first (after the colon). Separate the base class and interface names by commas.
When you define a class that implements an interface, you must then implement all the required members of that interface.
In situations where you don’t know what type of object you have, and you know only that the object implements a specific interface, you can create a reference to the interface and assign the object to that reference, providing you with access to the implemented interface methods.
You can use the
isoperator to determine whether an object derives from a ...
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