Chapter 4: Publishing and Exporting Creative Content

In the previous chapter, we had a look at some of the more important features of the overall Animate interface. We'll now look specifically at creating content within Animate in a form that can be accessed or reused in additional ways. We will explain the differences between publishing to a specific target platform and exporting to various file types and see why you'd want to choose one workflow over the other in certain cases. We'll also have a look at the new Assets panel and how to package assets for distribution and reuse through this mechanism.

After reading this chapter, you'll come away with the following skills:

  • Understand the differences between publishing and exporting content ...

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