December 2012
Intermediate to advanced
340 pages
8h 3m
English
In this chapter readers will learn how to create a standard real-time project using OpenCV (for desktop), and how to perform a new method of marker-less augmented reality, using the actual environment as the input instead of printed square markers. This chapter will cover some of the theory of marker-less AR and show how to apply it in useful projects.
The following is a list of topics that will be covered in this chapter:
Before we start, let me give you a brief list of ...
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