July 2018
Beginner
236 pages
5h 34m
English
Data is the lifeblood of your UI. Going back to the equation that defines the relationship between data and UI, we know that the following is true:

So, it makes sense to focus on defining the structure of data that will drive the UI. In MobX, we do this with the observables. Take a look at this diagram:

Observables, as the name suggests, are entities that can be observed. They keep track of changes happening to their values and notify all the observers. This seemingly simple behavior has powerful implications when you start designing ...
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