Table of Contents

Introduction

About This Book

Conventions Used in This Book

What You're Not to Read

Foolish Assumptions

How This Book Is Organized

Part I: Introducing Software Architecture and Patterns

Part II: Putting Patterns to Work

Part III: Creating Your Application Architecture

Part IV: Designing with Other POSA Patterns

Part V: The Part of Tens

Icons Used in This Book

Where to Go from Here

Part I: Introducing Software Architecture and Patterns

Chapter 1: Software Architecture Basics

Understanding Software Architecture

Components of software architecture

Architecture document

Architecture models (views)

Software development methods and processes

Identifying the Problem to Be Solved

Breaking the problem into the four attributes

Developing a problem statement

Defining the important use cases

Identifying the Requirements

Defining functional requirements

Defining nonfunctional requirements

Reviewing the requirements

Choosing a Software System Style

Architectural styles

Programming style

Chapter 2: Where Do Architectures Come From?

Understanding Architectural Styles

Elements of styles

Patterns and architectural styles

Creating Software Architecture

Deciding when to create an architecture

Identifying problem categories

Defining layers and abstractions

Employing enabling techniques

Designing your architecture

Documenting your work

Chapter 3: What Do Software Architectures Look Like?

Examining UML Architectural Models

Choosing a diagram style

Showing different views

Working with ...

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