May 2011
Intermediate to advanced
552 pages
15h 54m
English
The Morgan Kaufmann Series in Computer Graphics
Chapter 2: THE EARLY HISTORY OF POINT-BASED GRAPHICS
Chapter 4: FOUNDATIONS AND REPRESENTATIONS
5.1.5 HOLE FILLING AND SMOOTHING
Chapter 7: PHYSICS-BASED ANIMATION
8.3.2 A FRAMEWORK FOR POINT GLYPH VISUALIZATION