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Point-Based Graphics
book

Point-Based Graphics

by Markus Gross, Hanspeter Pfister
May 2011
Intermediate to advanced
552 pages
15h 54m
English
Morgan Kaufmann
Content preview from Point-Based Graphics

The Morgan Kaufmann Series in Computer Graphics

Point-Based Graphics

Markus Gross and Hanspeter Pfister, Editors

Geometric Algebra for Computer Science: An Object-oriented

Approach to Geometry

Leo Dorst, Daniel Fontijne, and Stephen Mann

Visualization in Medicine

Bernhard Preim and Dirk Bartz

High Dynamic Range Imaging: Data Acquisition, Manipulation, and Display

Erik Reinhard, Greg Ward, Sumanta Pattanaik, and Paul Debevec

Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling

David A. D. Gould

MEL Scripting for Maya Animators, Second Edition

Mark R. Wilkins and Chris Kazmier

Advanced Graphics Programming Using OpenGL

Tom McReynolds and David Blythe

Digital Geometry Geometric Methods for Digital Picture ...

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Publisher Resources

ISBN: 9780123706041