OpenGL ES
Three-dimensional rendering is becoming a more and more important feature of today's Android devices and applications. While becoming an expert in 3D rendering would take quite some time, the following section introduces some simple techniques that are easy to implement as well as some basic concepts you need to be aware of in order to start working with 3D rendering. If you want to learn more about OpenGL ES for Android, you can refer to “Pro OpenGL ES for Android” by Mike Smithwick and Mayank Verma.
Most recent Android devices support both OpenGL ES 1.1 and OpenGL ES 2.0 while older devices would support only OpenGL ES 1.1. As of December 2011, about 90% of the devices connecting to Android Market support OpenGL ES 2.0.
While OpenGL ...
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