Skip to Content
Pro Android Games, Third Edition
book

Pro Android Games, Third Edition

by Vladimir Silva, Massimo Nardone
February 2015
Intermediate to advanced
408 pages
8h 29m
English
Apress
Content preview from Pro Android Games, Third Edition

Chapter    2

Gaming Tricks for Phones or Tablets

In this chapter, you will get your feet wet with development in Android. You’ll learn how easy it is to build a simple Android app that loads a native library and executes methods written in C within Java. You’ll also learn how to call back Java methods within C, so the communication goes both ways between the languages. Next you’ll learn how to cascade audio, video, key, and touch events from Java to C by using thin Java wrappers that simply pass event information to the native library. And finally, you’ll tackle multi-touch, which is a useful subject for advanced games such as first person shooters and others. Multi-touch can be a tricky subject, so check it out. But first, you’ll learn how ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Beginning Android Games, Third Edition

Beginning Android Games, Third Edition

Mario Zechner, J.F. DiMarzio, Robert Green
Pro Android Graphics

Pro Android Graphics

Wallace Jackson
Pro OpenGL ES for Android

Pro OpenGL ES for Android

Mike Smithwick, Mayank Verma

Publisher Resources

ISBN: 9781484205877Purchase book