Chapter 6

iPad UI Design: Think Inverted

“ . . if you would create something,you must be something …”

—Johann Wolfgang von Goethe

After working on the iPhone user interface in the previous chapter, you will now be able to start working on the iPad version of your project. When you work on a project for Apple's tablet, you need to choose if you want a compatible user interface or a native-like user interface. There is no right or wrong approach, because everything is dictated by the project requirements.

In this chapter, you will see how to apply both approaches. In the past chapter, you saw how “think simple” was the basic concept for designing an iPhone user interface. Now, you will see how the iPad design requires a switch of perspective ...

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