PART THREE REFERENCE

In Part 1 of the book, I covered general creative coding theory, and in Part 2, I demonstrated how the theory is implemented. This final part functions as sort of a Processing cheat sheet. Appendix A gives an overview of the Processing language reference; Appendix B contains some handy equations, as well as some important coding structures and concepts; and Appendix C (available online) includes information on integrating the Processing core graphics library within Java. Keep in mind that the language reference in Appendix A was designed to supplement the excellent official Processing language reference—not to replace it.

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