Appendix A
Tips for Developers and the Future of Mono and Android
What's in This Appendix?
- Reviewing best practices, hints, tips, and gotchas
- Introducing Android 3.0: Honeycomb and 4.0: Ice Cream Sandwich
- Discussing fragments support
- The future of Mono for Android
Every platform has its quirks, and Android is no different. Just because you can write in C# for Android does not mean you are exempt from these oddities and abnormalities. This book has noted and explained some of these Androidisms. This appendix describes some of the best practices, tips, and gotchas that may not fit anywhere else. You will also become acquainted with Android 3.0: Honeycomb and 4.0: Ice Cream Sandwich. You will explore new features that your apps can take advantage of, while learning how to maintain compatibility with older Android versions.
Finally, the future of Mono Android will be discussed. You will get the inside scoop on where the platform is headed, and what to expect down the road.
Best Practices, Hints, Tips, and Gotchas
As a Mono for Android developer, there are a few hints, tips, and gotchas that you should be aware of. The following points of information will hopefully increase your proficiency by keeping you from making common mistakes and help you learn some time-saving tricks:
- Remove old versions from your device: It's best practice to remove all installed Mono for Android applications as well as any shared runtime or anything otherwise Mono-related from your device or emulator when ...
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