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Programming iOS 10
book

Programming iOS 10

by Matt Neuburg
November 2016
Beginner to intermediate
800 pages
30h 12m
English
O'Reilly Media, Inc.
Content preview from Programming iOS 10

Part III. Some Frameworks

Cocoa supplies numerous specialized optional frameworks. This part of the book gets you started on the basics of some of these frameworks.

  • Chapter 14 introduces the various iOS means for playing sound files, including audio sessions and playing sounds in the background.

  • Chapter 15 describes some basic ways of playing video (movies), along with an introduction to the powerful AV Foundation framework.

  • Chapter 16 is about how an app can access the user’s music library.

  • Chapter 17 is about how an app can access the user’s photo library, along with the ability to take photos and capture movies.

  • Chapter 18 discusses how an app can access the user’s contacts.

  • Chapter 19 talks about how an app can access the user’s calendar data.

  • Chapter 20 explains how an app can display a map, along with custom annotations and overlays. It also talks about how a map can display the user’s current location and how to convert between a location and an address.

  • Chapter 21 is about how an app can learn where the device is located, how it is moving, and how it is oriented.

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Publisher Resources

ISBN: 9781491970157Errata Page