June 2018
Intermediate to advanced
529 pages
15h 46m
English
CHAPTER 16 Scalable Interactive Systems
Every software project is unique, but many problems share similar characteristics. This yields opportunities to extract reusable design patterns that can be applied to categories of problems. The power of design patterns has been repeatedly proven, and books such as Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley, 1994) and Enterprise Integration Patterns: Designing, Building, and Deploying Messaging Solutions (Addison-Wesley, 2012) have provided invaluable guidance for the successful completion of many projects of different sizes.
This part of the book discusses design patterns in ...