What Are Generics?
Generics allow you to define type-safe classes without compromising type safety, performance, or productivity. You implement the server only once as a generic server, while at the same time you can declare and use it with any type. To do that, use the < and > brackets, enclosing a generic type parameter. For example, here is how you define and use a generic stack:
public class Stack<T> { T[] m_Items; public void Push(T item) {...} public T Pop() {...} } Stack<int> stack = new Stack<int>(); stack.Push(1); stack.Push(2); int number = stack.Pop();
Example D-2 shows the full implementation of the generic stack.
Example D-2. The generic stack
public class Stack<T>
{
const int DefaultSize = 100;
readonly int m_Size;
int m_StackPointer = 0;
T[] m_Items;
public Stack() : this(DefaultSize)
{}
public Stack(int size)
{
m_Size = size;
m_Items = new T[m_Size];
}
public void Push(T item)
{
if(m_StackPointer >= m_Size)
{
throw new StackOverflowException();
}
m_Items[m_StackPointer] = item;
m_StackPointer++;
}
public T Pop()
{
m_StackPointer--;
if(m_StackPointer >= 0)
{
return m_Items[m_StackPointer];
}
else
{
m_StackPointer = 0;
throw new InvalidOperationException("Cannot pop an empty stack");
}
}
}
Example D-2 is the same as Example D-1, except that in Example D-2 every use of object has been replaced with T, and the Stack is defined using the generic type parameter
T:
public class Stack<T>
{...}When you use the generic stack, you have to instruct the compiler which type to ...
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