June 2003
Intermediate to advanced
714 pages
22h 8m
English
PermissionState
public enum PermissionState { None = 0,Unrestricted = 1 }
This enumeration is used when instantiating code-access permission
classes that implement the IUnrestrictedPermission
interface. A code-access permission object created by passing the
Unrestricted value to its constructor represents
unrestricted access to the resources and actions controlled by the
permission. A permission object created using the
None value represents no access.
System.Object
→
System.ValueType
→
System.Enum(System.IComparable,
System.IFormattable, System.IConvertible)
→
PermissionState
Multiple types