Ping Pong
This solution is too big to print directly in the book, so can be found over on the github repository. Here is a short link to it: https://rb.gy/6n2rq
Once you have the solution open, here is how it works:
- The code starts by importing the necessary modules: pygame for game development and sys for system-specific parameters and functions. The pygame library is initialised by calling pygame.init().
- Several constants are defined, including the width and height of the game window, the frames per second, paddle dimensions, paddle movement speed, and various thresholds and sizes related to the ball and scoring.
- Variables are set to store the initial positions of the paddles, the ball, and the scores.
- A game window is created using pygame.display.set_mode() ...