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Quartz 2D Graphics for Mac OS X® Developers
book

Quartz 2D Graphics for Mac OS X® Developers

by R. Scott Thompson
March 2006
Intermediate to advanced
352 pages
7h 42m
English
Addison-Wesley Professional
Content preview from Quartz 2D Graphics for Mac OS X® Developers

Chapter 1. Getting Started

Macintosh computers have enjoyed a strong association with graphics since they were first introduced to the world in 1984. That association undeniably began with the novelty of the graphical user interface. The platform evolved from its humble beginnings as a consumer computer, and as it grew, it retained its strong association to graphics. The platform attracted professionals in many graphics disciplines. In serving those needs, application developers have firmly established the Macintosh as an invaluable asset in today’s graphics industry.

Apple, for their part, works hard to meet the needs of graphics professionals and application developers alike. They have focused their efforts on creating a system with the power ...

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ISBN: 0321336631Purchase book