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Quartz 2D Graphics for Mac OS X® Developers
book

Quartz 2D Graphics for Mac OS X® Developers

by R. Scott Thompson
March 2006
Intermediate to advanced
352 pages
7h 42m
English
Addison-Wesley Professional
Content preview from Quartz 2D Graphics for Mac OS X® Developers

Preface

The graphics systems available to Macintosh applications have evolved very quickly over the past few years. Prior to the introduction of Mac OS X, the primary focus of all Macintosh graphics was the QuickDraw graphics library. QuickDraw not only provided the tools that applications needed to draw into their windows, but it also played a role in managing the screen, handling events, and changing the cursor. As the demands placed on the graphics system increased, Apple discovered that a reliance on QuickDraw imparted some limitations to their capability to expand the graphics system. During the transition to Mac OS X, many of QuickDraw’s responsibilities migrated to other portions of the system. To handle many of the drawing and screen management ...

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Publisher Resources

ISBN: 0321336631Purchase book