Index
16 bits/channel, 231
3D cursor, coordinate system as, 159, 191
3D graphics pipeline
atmosphere, 14
camera space, 16, 203, 313, 319
clipping, 17
culling, 18
far clipping plane, 16
hidden surface elimination, 19, 37
near clipping plane, 16
perspective projection, 18
raster (array of pixels), 20
Reyes architecture, 33
scanline z-buffer, 22
shading step, 21
stages, rendering pipeline, 15
viewpoint, 14
3D paint, 300
3D painting, 10
3Dlabs [see also CG vendors; custom rendering hardware], 358
8 bits/channel, 231
A Bug’s Life [see also movies], 100, 309
A-buffer, 257
Adelson, Ted, 270
Advanced RenderMan [see also books], 262, 362
Affine ...
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