November 2012
Beginner
432 pages
9h 3m
English
Hour 5 Getting Started with Graphics
Hour 6 Drawing Basic Shapes and Text
Hour 7 Loading and Drawing Images
Hour 8 Bringing Your Game to Life with Looping
Hour 10 Using the Accelerometer
Hour 11 Using the Linear Acceleration and Proximity Sensors
Hour 12 Using the Gravity and Pressure Sensors
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