Book description
In a chaotic world, we all crave simplicity. We don’t want to waste time reconfiguring our smartphones, fumbling over digital printers, or plodding through online forms while deadlines bear down on us. We want technology that works.
Yet the harder we try to create simple user experiences, the more we tie ourselves up in knots. We are undermined by demands to cram in more features, or lured into approaches that turn out to be more complex than ever.
Simplicity is a discipline that can be learned. This book shows you how–with humor, powerful examples, quotes, and case studies.
This new edition has been updated to provide fresh advice for teams struggling to satisfy the conflicting demands of their stakeholders; it addresses important trends in technology; and it shows how four simple rules of simplicity can be applied to new and emerging types of interaction.
More information at: www.simpleandusable.com
Table of contents
- Cover Page
- Title Page
- Copyright Page
- Dedication
- Thanks
- Contents
- Part 1 Why are we here?
-
Part 2 Setting a vision
- Making sense of the muddle
- Alignment
- Get out of your office
- What to look for
- Three types of users
- Why you should ignore expert customers
- Design for the mainstream
- What mainstreamers want
- Deeper needs
- Branding simplicity
- Simplicity is about control
- Choosing the right “what”
- Describing the user experience
- Putting it all together
- World, character, plot
- Extreme usability
- The quick and dirty way
- Insight
- Getting the right vision
- Share it
- Part 3 Strategies for simplicity
-
Part 4 Remove
- Remove
- What not to cut
- Find what’s core
- Kill lame features
- What if the user…?
- But our customers want it
- Features that trigger errors
- Errors
- When features don’t matter
- Will it hurt?
- Prioritizing features
- Load
- Decisions
- Distractions
- Smart defaults
- Options and preferences
- When one option is too many
- Visual clutter
- Removing words
- Simplifying sentences
- Conversation
- Cutting time
- Removing too much
- You can do it
- Focus
- Part 5 Organize
- Part 6 Hide
- Part 7 Displace
- Part 8 Before we go
- Bibliography
- Photo Credits
- Index
Product information
- Title: Simple and Usable Web, Mobile, and Interaction Design, Second Edition
- Author(s):
- Release date: December 2017
- Publisher(s): New Riders
- ISBN: 9780134778181
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