Skip to Content
Swift Game Programming for Absolute Beginners
book

Swift Game Programming for Absolute Beginners

by Arjan Egges
July 2015
Beginner
380 pages
9h 17m
English
Apress
Content preview from Swift Game Programming for Absolute Beginners

Part    II

Painter

In this part, you will develop a game called Painter (see Figure II-1). While you’re developing this game, I will also introduce a few new techniques that are very useful when programming games, such as organizing instructions in classes and methods, conditional instructions, iteration, and much more.

9781484206515_FigII-01.jpg

Figure II-1. The Painter game

The goal of the Painter game is to collect three different colors of paint: red, green, and blue. The paint falls from the sky in cans that are kept floating by balloons, and you must make sure each can has the right color before it falls through the bottom of the screen. You can change the color of ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

iOS Swift Game Development Cookbook, 3rd Edition

iOS Swift Game Development Cookbook, 3rd Edition

Jonathon Manning, Paris Buttfield-Addison
iOS Swift Game Development Cookbook, 2nd Edition

iOS Swift Game Development Cookbook, 2nd Edition

Jonathon Manning, Paris Buttfield-Addison
Swift Game Development - Third Edition

Swift Game Development - Third Edition

Siddharth Shekar, Stephen Haney

Publisher Resources

ISBN: 9781484206508Purchase book