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The Art of Software Testing, 3rd Edition
book

The Art of Software Testing, 3rd Edition

by Glenford J. Myers, Corey Sandler, Tom Badgett
November 2011
Intermediate to advanced
240 pages
6h 2m
English
Wiley
Content preview from The Art of Software Testing, 3rd Edition

Chapter 8

Debugging

In brief, debugging is what you do after you have executed a successful test case. Remember that a successful test case is one that shows that a program does not do what it was designed to do. Debugging is a two-step process that begins when you find an error as a result of a successful test case. Step 1 is the determination of the exact nature and location of the suspected error within the program. Step 2 consists of fixing the error.

As necessary and integral as debugging is to program testing, it seems to be the one aspect of the software production process that programmers enjoy the least, for these reasons primarily:

  • Your ego may get in the way Like it or not, debugging confirms that programmers are not perfect; they commit errors in either the design or the coding of the program.
  • You may run out of steam Of all the software development activities, debugging is the most mentally taxing activity. Moreover, debugging usually is performed under a tremendous amount of organizational or self-induced pressure to fix the problem as quickly as possible.
  • You may lose your way Debugging is mentally taxing because the error you've found could occur in virtually any statement within the program. Without examining the program first, you can't be absolutely sure, for example, that the origin of a numerical error in a paycheck produced by a payroll program is not a subroutine that asks the operator to load a particular form into the printer. Contrast this with the debugging ...
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Publisher Resources

ISBN: 9781118133156Purchase book