What this book covers

Chapter 1, Getting Started with Rust, gives a brief history on Rust and the motivation behind its design, and covers basic language syntax. The chapter ends with an exercise covering all the language features.

Chapter 2, Managing Projects with Cargo, shows how Rust organizes large projects with its dedicated package manager. This serves as the basis for further chapters. It also covers editor integration with the Visual Studio Code editor.

Chapter 3, Tests, Documentation, and Benchmarks, explores the built-in testing harness, writing unit tests, integration tests, and how to write documentation in Rust. We also cover the benchmarking facilities of Rust code. Later, as a final exercise, we build a complete crate with ...

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