December 2006
Beginner to intermediate
560 pages
16h 2m
English
MY PRIMARY FOCUS for much of the Windows 95 project was MS-DOS application compatibility, specifically games. To help maintain my sanity, I found myself writing the following account, illustrating the phenomenal creativity of software developers in doing everything within their power to be incompatible with Windows 95.
This chapter is a very technical one, originally written for an audience consisting of developers deeply steeped in the minutiae of protected-mode programming. I have attempted to clarify the jargon, but the issue is unavoidably technical. Here are some terms you will encounter:
• The Global Descriptor Table (GDT) is a central data structure that is used by the CPU and ...
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