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The Ruby Programming Language
book

The Ruby Programming Language

by David Flanagan, Yukihiro Matsumoto
January 2008
Beginner to intermediate
446 pages
14h 45m
English
O'Reilly Media, Inc.
Content preview from The Ruby Programming Language

Symbols

A typical implementation of a Ruby interpreter maintains a symbol table in which it stores the names of all the classes, methods, and variables it knows about. This allows such an interpreter to avoid most string comparisons: it refers to method names (for example) by their position in this symbol table. This turns a relatively expensive string operation into a relatively cheap integer operation.

These symbols are not purely internal to the interpreter; they can also be used by Ruby programs. A Symbol object refers to a symbol. A symbol literal is written by prefixing an identifier or string with a colon:

:symbol                   # A Symbol literal
:"symbol"                 # The same literal
:'another long symbol'    # Quotes are useful for symbols with spaces
s = "string"
sym = :"#{s}"             # The Symbol :string

Symbols also have a %s literal syntax that allows arbitrary delimiters in the same way that %q and %Q can be used for string literals:

%s["]     # Same as :'"'

Symbols are often used to refer to method names in reflective code. For example, suppose we want to know if some object has an each method:

o.respond_to? :each

Here’s another example. It tests whether a given object responds to a specified method, and, if so, invokes that method:

name = :size
if o.respond_to? name
  o.send(name)
end

You can convert a String to a Symbol using the intern or to_sym methods. And you can convert a Symbol back into a String with the to_s method or its alias id2name:

str = "string" # Begin with a string sym = str.intern # Convert ...
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Publisher Resources

ISBN: 9780596516178Errata Page