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The Unified Modeling Language User Guide, 2nd Edition
book

The Unified Modeling Language User Guide, 2nd Edition

by Grady Booch, James Rumbaugh, Ivar Jacobson
May 2005
Intermediate to advanced content levelIntermediate to advanced
496 pages
12h 59m
English
Addison-Wesley Professional
Content preview from The Unified Modeling Language User Guide, 2nd Edition

Chapter 26

Artifacts

Artifacts live in the material world of bits and therefore are an important building block in modeling the physical aspects of a system. An artifact is a physical and replaceable part of a system.

You use artifacts to model the physical things that may reside on a node, such as executables, libraries, tables, files, and documents. An artifact typically represents the physical packaging of otherwise logical elements, such as classes, interfaces, and collaborations.

Getting Started

The differences between building a dog house and building a high rise are discussed in Chapter ...

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Publisher Resources

ISBN: 0321267974Publisher Support