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Tradigital Maya
book

Tradigital Maya

by Lee Montgomery
August 2012
Intermediate to advanced content levelIntermediate to advanced
540 pages
15h 10m
English
Routledge
Content preview from Tradigital Maya

Introduction – Traditional to Digital

Many of the principles of traditional animation were developed in the 1930’s at the Walt Disney studios. These principles were developed to make animation, especially character animation, more realistic and entertaining. These principles can and should be applied to 3D computer animation.

–John Lasseter - Pixar, “Principles of Traditional Animation Applied to 3D Computer Animation”, Computer Graphics, pp. 35–44, 21:4, July 1987 (SIGGRAPH 87).

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FIG  0.0.1   Run cycle animation – animation arcs and key poses.

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Publisher Resources

ISBN: 9780123852229