12.2. VFS Data Structures
Each VFS object is stored in a suitable data structure, which includes both the object attributes and a pointer to a table of object methods. The kernel may dynamically modify the methods of the object, and hence it may install specialized behavior for the object. The following sections explain the VFS objects and their interrelationships in detail.
12.2.1. Superblock Objects
A superblock object consists of a super_block structure whose fields are described in Table 12-2.
Type | Field | Description |
---|---|---|
struct list_head | s_list | Pointers for superblock list |
kdev_t | s_dev | Device identifier |
unsigned long | s_blocksize | Block size in bytes |
unsigned char | s_blocksize_bits | Block size in number of bits |
unsigned char | s_lock | Lock flag |
unsigned char | s_rd_only | Read-only flag |
unsigned char | s_dirt | Modified (dirty) flag |
struct file_system_type * | s_type | Filesystem type |
struct super_operations * | s_op | Superblock methods |
struct dquot_operations * | dq_op | Disk quota methods |
unsigned long | s_flags | Mount flags |
unsigned long | s_magic | Filesystem magic number |
unsigned long | s_time | Time of last superblock change |
struct dentry * | s_root | Dentry object of mount directory |
struct wait_queue * | s_wait | Mount wait queue |
struct inode * | s_ibasket | Future development |
short int | s_ibasket_count | Future development |
short int | s_ibasket_max | Future development |
struct list_head | s_dirty | List of modified inodes |
union | u | Specific filesystem information |
All superblock objects ...
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