Overview
Unity Artificial Intelligence Programming is your go-to guide for creating smarter game characters. This book introduces AI concepts in game design and provides practical examples using Unity. By applying these techniques, you'll enhance your games with sophisticated behaviors and intelligent systems.
What this Book will help me do
- Master the foundations of game AI and its applications in Unity development.
- Implement sensory systems and decision-making behaviors effectively.
- Utilize behavior trees and pathfinding algorithms for realistic character movements.
- Create believable AI entities and environments through procedural content generation.
- Integrate Unity's Machine Learning Toolkit for advanced AI techniques.
Author(s)
Dr. Davide Aversa is an experienced researcher and developer of artificial intelligence in gaming. With a focus on Unity, he brings years of academic knowledge and practical expertise to guide readers in crafting intelligent game systems. Davide writes with clarity and passion, making complex topics accessible while inspiring readers to explore the fascinating potential of AI in games.
Who is it for?
This book is ideal for Unity practitioners who are familiar with its basics and want to delve deeper into artificial intelligence for games. Developers with a basic command of C programming and a drive to create engaging, intelligent gameplay systems will find this resource invaluable. Whether you're expanding your skill set or exploring game AI theory, this book will guide you through concepts and their real-world applications in Unity development.
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