Book description
Techniques matter! Great ideas don't automatically translate into great programs. It's not enough simply to show what is going on. The way you present your subject will influence how your audience responds. You need to choose your picture and sound carefully, to convey your ideas in an interesting, persuasive way. This book will show you how.
Video Production Handbook shows the full production process, from inception of idea to final distribution. The book focuses especially on why each step occurs as it does and provides guidance in choosing the simplest methods of creating the shots you want in your video project. Concentrating on the techniques and concepts behind the latest equipment, this book demonstrates the fundamental principles needed to create good video content on any kind of budget.
Suitable for students and beginning videographers, the new edition of this classic text retains its clarity and directness but has been completely revised and updated.
This practical sourcebook has been specially prepared to give you an at-a-glance guide to quality video program-making on a modest budget. Emphasis throughout is on excellence with economy; whether you are working alone or with a small multi-camera group. The well-tried techniques detailed here will steer you through the hazards of production, helping you to avoid those frustrating, time-wasting problems, and to create an effective video program.
* Highly visual: more than 450 full color photos and illustrations demonstrate techniques
* Modern: Revised by Jim Owens, who brings a wealth of hands-on experience to the text; up-to-date information on current equipment, techniques, and new distribution outlets such as the Web and mobile phones
* A complete resource: Detailed teaching ancillaries are available for instructors, including instructor's manual, test bank, sample syllabi, image collection, video content, and more
* Brand new coverage of contemporary distribution methods
* Interviews featuring industry professionals provide students with inside knowledge of the industry
* Sidebars featuring new coverage of topics such as shooting for 3D, shooting with HDSLRs for video, and much more!
Table of contents
- Cover
- Full Title
- Copyright
- Contents
- Acknowledgments
- Introduction
-
Chapter 1 Overview of Video Production
- 1.1 What is Video Production?
- 1.2 Defining the New Media
- 1.3 Distribution
- 1.4 Understanding the Field of Video Production
- 1.5 It’s Designed for You
- 1.6 Learning Basics
- 1.7 Remember the Purpose
- 1.8 Equipment
- 1.9 What Equipment is Needed?
- 1.10 Is There a Right Way?
- 1.11 The Production Approach
- 1.12 Equipment Performance
-
Chapter 2 Production Crew
- 2.1 Production Crew Size
- 2.2 Producer
- 2.3 Assistant Producer or Associate Producer
- 2.4 Director
- 2.5 Assistant Director or Associate Director
- 2.6 Production Assistant
- 2.7 Floor Manager or Stage Manager
- 2.8 Technical Director or Vision Mixer
- 2.9 Makeup Artist
- 2.10 Graphic Designer/Operator
- 2.11 Lighting Director/Vision Supervisor
- 2.12 Videographer/Camera Operator/Photographer
- 2.13 Camera Assistant
- 2.14 Audio Mixer/Sound Mixer/Sound Supervisor
- 2.15 Stereographer
- 2.16 Boom Operator or Audio Assistant
- 2.17 Engineer
- 2.18 Writer
- 2.19 Editor
- 2.20 Set Designer
- 2.21 Freelance Crew
- 2.22 Below-the-Line/Above-the-Line
- 2.23 The Structure of a Video Production Crew
- 2.24 What Do You Wear?
- 2.25 What Do You Bring with You?
-
Chapter 3 Organizing the Production
- 3.1 Art Conceals Craft
- 3.2 Shot Selection
- 3.3 The Problem of Familiarity
- 3.4 The Problem of Quality
- 3.5 The Problem of “Bigger and Better”
- 3.6 Communication Can Be Elusive
- 3.7 Its All Starts with an Idea (concept)
- 3.8 Goals and Objectives
- 3.9 Target Audience
- 3.10 Research
- 3.11 Covering the Subject
- 3.12 Production Methods
- 3.13 The Empirical Approach
- 3.14 The Planned Approach
- 3.15 Storyboards
- 3.16 Why Plan?
- 3.17 The Three Stages of Production
- 3.18 Coverage
- 3.19 Building a Production Outline
- 3.20 Broad Treatment
- 3.21 Production Research
- 3.22 Remote Surveys (RECCE)
- 3.23 Freedom to Plan
- 3.24 Single-Camera Shooting
- 3.25 Multicamera Shooting
- 3.26 Budgeting
- 3.27 Copyrights
- 3.28 Contracts
-
Chapter 4 Production Techniques
- 4.1 Single- and Multicamera Production
- 4.2 Multicamera ISO
- 4.3 Multicamera Production Without a Switcher
- 4.4 The Illusion of Reality
- 4.5 The Camera’s Role
- 4.6 The Camera as an Observer
- 4.7 The Persuasive Camera
- 4.8 Beginning and Ending
- 4.9 Production Methods
- 4.10 How Do You Visualize Something that Does Not Exist?
- Chapter 5 Writing for Video
-
Chapter 6 The Camera
- 6.1 A Range of Models
- 6.2 Cameracraft
- 6.3 Main Features
- 6.4 The Lens System
- 6.5 Focal Length and Lens Angle
- 6.6 The Prime Lens
- 6.7 The Zoom Lens
- 6.8 Zoom Lens Remote Controls
- 6.9 The Aperture of the Camera
- 6.10 Lens Accessories
- 6.11 The Image Sensor
- 6.12 Sensitivity
- 6.13 The Viewfinder
- 6.14 Indicators
- 6.15 Audio
- 6.16 Power
- 6.17 Handling the Camera
- 6.18 Supporting the Camera
- 6.19 Handheld Cameras
- 6.20 The Monopod
- 6.21 The Pan Head (Panning Head or Tripod Head)
- 6.22 Using a Tripod
- 6.23 The Rolling Tripod/Tripod Dolly
- 6.24 The Pedestal
- 6.25 Gorillapod
- 6.26 Beanbag
- 6.27 Jib Arms
- 6.28 Specialty Camera Mounts
- 6.29 Handling Care
-
Chapter 7 Using the Camera
- 7.1 Just Point and Shoot
- 7.2 What Gets on the Screen?
- 7.3 How Close Should You Get?
- 7.4 How Much Can We See?
- 7.5 Lens Angles
- 7.6 So Why Move Around?
- 7.7 The Zooming Process
- 7.8 Focusing
- 7.9 Auto-Focus
- 7.10 Depth of Field
- 7.11 Maximum Sharpness?
- 7.12 Difficult to Focus?
- 7.13 Prefocusing the Zoom Lens
- 7.14 What Is “Exposure”?
- 7.15 Underexposure and Overexposure
- 7.16 Automatic Exposure
- 7.17 Camera Adjustments
- 7.18 Practical Solutions
- 7.19 Panning and Tilting
- 7.20 Following Moving Subjects
- 7.21 Framing Movement
- 7.22 Walking
- 7.23 Shooting from Vehicles
- 7.24 Practical Conditions
- 7.25 Selecting the Right Shots
- 7.26 Persuasive Shots
- 7.27 Guiding the Viewer Through the Scene
- 7.28 Clutter
- 7.29 I Can’t See It Properly
- 7.30 Composition Rules and Guidelines
- 7.31 The Brief Shot
- 7.32 “Boring” Is in the Mind
- 7.33 Shots That Are Different
- 7.34 Fitting the Frame
- 7.35 Watch the Background
- 7.36 Dividing the Image into Thirds
- 7.37 Shooting from Different Angles
- 7.38 Showing Scale
- 7.39 Framing the Subject
- 7.40 Leading Lines
- 7.41 Headroom
- 7.42 Good Balance
- 7.43 Changing the Perspective
- 7.44 Grouping (Unity)
- 7.45 Camera Viewpoint
- 7.46 Distortions
- 7.47 Continuity
- 7.48 Improving Editing Flexibility
- 7.49 What Does a Filter Do?
- 7.50 Crossing the Line
-
Chapter 8 Shooting People and Objects
- Shooting People
- 8.1 The Single Person
- 8.2 Arranging People Shots
- 8.3 Effective Shots
- 8.4 Selecting the Right Shot
- 8.5 Single-Camera Interviews
- 8.6 Editing Continuous Interviews
- 8.7 Shooting Groups
- 8.8 Car Interviews
- 8.9 Walking Interviews
- 8.10 Typical Instructional Productions
- 8.11 Approaches to Instruction
- 8.12 Advance Planning
- 8.13 Creating the Instructional Program
- 8.14 Shooting Objects
- Chapter 9 Working with the Talent
-
Chapter 10 Audio for Video
- 10.1 The Essential Component
- 10.2 The Nature of Sound
- 10.3 Acoustics
- 10.4 Mono Sound
- 10.5 Stereo Sound
- 10.6 Surround Sound
- 10.7 Microphone Care
- 10.8 Directional Features
- 10.9 Popular Types of Microphones
- 10.10 Camera Microphones
- 10.11 The Handheld Microphone
- 10.12 The Shotgun Microphone
- 10.13 Using the Shotgun Microphone
- 10.14 The Shotgun and the Boom Pole (Fishpole)
- 10.15 Lavalier (Lapel or Clip-on Mic) Microphones
- 10.16 Boundary or PZM Microphone
- 10.17 Hanging Microphone
- 10.18 Surround Sound Microphone
- 10.19 Microphone Stands and Mounts
- 10.20 Wireless Microphone
- 10.21 Hidden Mics
- 10.22 Dynamic Range
- 10.23 Automatic Gain Control (AGC) for Audio
- 10.24 Manual Control
- 10.25 Monitoring the Audio
- 10.26 The Audio Mixer
- 10.27 Using the Audio Mixer
- 10.28 Natural Sound
- 10.29 Anticipation
- 10.30 Anticipating Sound Editing
- 10.31 Filtered Sound
- 10.32 Reverberation
- 10.33 Program Music
- 10.34 Sound Effects
-
Chapter 11 Lighting for Video
- 11.1 Lighting the Scene
- 11.2 The Camera Does Not Compensate
- 11.3 The Key Factors
- 11.4 The Light’s Intensity
- 11.5 If There Is Not Enough Light
- 11.6 If There Is TooMuch Light
- 11.7 Hard Light Quality (Spotlight)
- 11.8 Soft Light Quality (Floodlight)
- 11.9 Lighting Contrast
- 11.10 Three-Point Lighting
- 11.11 Color Temperature Compensation
- 11.12 Using Colored Light
- 11.13 Shooting in Daylight
- 11.14 Using Reflectors
- 11.15 Bounce Light
- 11.16 Do We Really Need to Light it?
- 11.17 Lighting Options
- 11.18 Existing Light
- 11.19 Grip Clamps
- 11.20 Light Stands
- 11.21 Camera Light
- 11.22 Scoop
- 11.23 Broad
- 11.24 The Portable Soft Light
- 11.25 Multilamp Sources
- 11.26 Open Face Adjustable Light
- 11.27 Fresnel Spotlights
- 11.28 The General Approach to Lighting
- 11.29 Using One Light
- 11.30 Using Multiple Lights
-
Chapter 12 The Background
- 12.1 The Importance of the Background
- 12.2 The Impact of the Background
- 12.3 Real and Unreal Backgrounds
- 12.4 Set Components
- 12.5 Set Design for 16:9
- 12.6 The Neutral Background
- 12.7 Economical Sets
- 12.8 Semipermanent Sets
- 12.9 Chroma-Key
- 12.10 Virtual Sets
- 12.11 Outside/Back-Lot Sets
- 12.12 The Location
- 12.13 Watch the Background
- 12.14 Foreground Pieces
- 12.15 Versions of “Reality”
- 12.16 What Can We Do About the Background?
- 12.17 Rearranging the Background
- 12.18 Partial Settings
- 12.19 Typical Examples of Partial Settings
- 12.20 Facing Reality
- Chapter 13 Television Graphics
-
Chapter 14 Recording and Viewing the Video
- The Video Image
- 14.1 High-Definition Television (HDTV or HD)
- 14.2 Videotape
- 14.3 Analog and Digital
- 14.4 Tape Formats
- 14.5 Flash Memory
- 14.6 Hard Disk Drive (HDD) (Internal Hard Drive)
- 14.7 External Camera Hard Drives
- 14.8 Hard Drive Server Recorders
- 14.9 Recordable DVD
- 14.10 XDCAM Disk
- 14.11 Recording Media Care
- 14.12 Video Recording Suggestions
- 14.13 How We See Color
- 14.14 How the Camera Sees Color
- 14.15 Monitors and Receivers
-
Chapter 15 Editing
- 15.1 Editing Goals
- 15.2 Shooting Order Versus Running Order
- 15.3 Editing Video and Audio
- 15.4 Logging
- 15.5 An Overview of the Nonlinear Process
- 15.6 Editing Equipment
- 15.7 Organization
- 15.8 Editing Begins
- 15.9 Selecting Required Sections
- 15.10 The Order of Shots
- 15.11 Where Should the Edits Be Made?
- 15.12 Transitions
- 15.13 Good Continuity
- 15.14 Editing Priorities
- 15.15 Good Editing Techniques
- 15.16 Anticipating Editing
- Chapter 16 Distributing Your Production
- Glossary
- Index
Product information
- Title: Video Production Handbook, 5th Edition
- Author(s):
- Release date: November 2012
- Publisher(s): Focal Press
- ISBN: 9781136045219
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