February 2024
Beginner
480 pages
10h 58m
English
In this chapter, we will start thinking about the pre-production stage, first, by having a brief look at the history of filmmaking, and second, by exploring cameras. We will look at the key properties of physical cameras, including sensor size, aspect ratio, aperture, focal length, and depth of field, as well as the various camera angles and movements. Then we will move into Unreal Engine 5, helping you create your first virtual camera.
In this chapter, we will cover the following:
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