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Android NDK Beginner`s Guide - Second Edition
book

Android NDK Beginner`s Guide - Second Edition

by Sylvain Ratabouil
April 2015
Beginner to intermediate
494 pages
10h 26m
English
Packt Publishing
Content preview from Android NDK Beginner`s Guide - Second Edition

Rendering particle effects

DroidBlaster needs a background to make it more pleasant-looking. As the action is located in space, what about a falling star to give an impression of speed?

Such an effect can be simulated in several ways. One possible choice consists of showing a particle effect, where each particle corresponds to a star. OpenGL provides such a feature through Point Sprites. A point sprite is a special kind of element that requires only one vertex to draw a sprite. Combined with a whole vertex buffer, many sprites can be drawn at the same time efficiently.

Point sprites are usable with vertex and fragment shaders. To be even more efficient, we can use their power to process particle movement directly inside the shaders. Thus, we will ...

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Publisher Resources

ISBN: 9781783989645