June 2001
Intermediate to advanced
526 pages
16h 29m
English
Script
objects give AppleScript very basic object-oriented features,
including inheritance. A script object is defined in a script-code
block that looks a little like a subroutine definition. Script
objects are created within a script with the script [script
name]...end script syntax. Example 1-17 contains a simple script object
definition. The object has two methods: one returns a
property value and the other method increments the value of the
property by one. The bottom of the script creates two copies of this
object then calls its methods and displays the results.
(* begin the script object definition *)
script Test
property myval : 0 -- one integer property
on getVal( ) -- define a method
return myval -- return the prop value
end getVal
on upVal( ) -- define another method
set myval to myval + 1 -- increment myval property by one
end upVal
end script -- end script object definition
copy Test to t1 -- create new Test object
copy Test to t2 -- create another, different Test object
(* two ways to call an object's methods *)
tell t1 to upVal( )
t2's upVal( )
t2's upVal( ) (* t2's upVal method is called twice, setting its myval property
to 2 *)
set theMessage to "t1: " & (t1's getVal( ) as string) (* find out the two
object's property values *)
set theMessage to theMessage & return & "t2: " & (t2's getVal( )
as string)
display dialog theMessageYou may have noticed the use of the keyword copy
to create the two Test objects in ...
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