Chapter 25. GRASP: More Objects with Responsibilities
Luck is the residue of design.
Previously, we applied five GRASP patterns:
Information Expert, Creator, High Cohesion, Low Coupling, and Controller
The final four GRASP patterns are covered in this chapter. They are:
Once these have been explained, we will have a rich and shared vocabulary with which to discuss designs. And as some of the “Gang-of-Four” (GoF) design patterns (such as Strategy and Abstract Factory) are also introduced in subsequent chapters, ...