Chapter 36. More Object Design with GoF Patterns

 

On two occasions I have been asked (by members of Parliament), “Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?” I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question.

 
 --Charles Babbage

Introduction

This chapter explores more OO designs, applying GoF and GRASP patterns, to the current iteration of both case studies. For NextGen POS, we tackle requirements such as failover to local services, POS device handling, and payment authorization, while demonstrating applying GoF patterns. For the Monopoly problem, we tackle landing on property ...

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