Creating a game application – Stage 2
This prototype extends the one described in the previous section to make a single player game that includes a 'paddle' drawn on left-hand edge of the screen. The position of the paddle is determined by a potentiometer (ADC1) fitted to the evaluation board that provides a voltage input to the Analog-Digital (A-D) Converter.
- Begin by creating a new folder named
helloPong_c2v0
, and within this, a new project. Configure the RTE to include board support software components for the Graphic LCD (API) and A/D Converter (API). Alternatively, clone the folderhelloBounce_c2v0
, from the previous recipe and modify the RTE. Use Resolve to automatically load any missing libraries. - Copy
helloBounce.c
andhelloBounce.h
from ...
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