The original use case for the Kinect, and perhaps still the most popular, is game development. It is difficult to have a discussion on game development these days without bringing up Unity. Most readers will already be familiar with Unity. For those who are not acquainted, know that Unity is a cross-platform game engine that targets various APIs. These include the ever-fashionable Direct3D as well as the pretender to the throne, OpenGL. It is not limited to PCs, however. It also supports mobile, Windows Store, VR/AR, websites, and consoles. Unity apps ...
© Mansib Rahman 2017
Mansib Rahman, Beginning Microsoft Kinect for Windows SDK 2.0, https://doi.org/10.1007/978-1-4842-2316-1_7
7. Game Development with Unity
Mansib Rahman1
(1)Montreal, Quebec, Canada
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