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Beginning Microsoft Kinect for Windows SDK 2.0: Motion and Depth Sensing for Natural User Interfaces
book

Beginning Microsoft Kinect for Windows SDK 2.0: Motion and Depth Sensing for Natural User Interfaces

by Mansib Rahman
August 2017
Intermediate to advanced
311 pages
9h 16m
English
Apress
Content preview from Beginning Microsoft Kinect for Windows SDK 2.0: Motion and Depth Sensing for Natural User Interfaces

© Mansib Rahman 2017

Mansib Rahman, Beginning Microsoft Kinect for Windows SDK 2.0, https://doi.org/10.1007/978-1-4842-2316-1_8

8. Miscellaneous Tools

Mansib Rahman

(1)Montreal, Quebec, Canada

Much of what we have covered through Chapter 7 has been about how to interact with the Kinect’s data purely through code. While this grants us an endless capacity to develop very specialized Kinect applications, we risk reinventing the wheel for many common tasks.

Just consider the undertaking of detecting gestures. The most rudimentary manner to approach it would involve some form of heuristics; for example, if the hand joint is higher than the head joint, the person has their hand raised. It is not difficult to see how this increases in complexity for even ...

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Publisher Resources

ISBN: 9781484223161Purchase bookPublisher Website