Part I. Getting Started with Mobile Web Development

Part 1 introduces the mobile industry, mobile users, and the Mobile Web. You'll meet web policymakers, authors of mobile best practices, and drafters of Mobile Web standards. You'll learn to evaluate a standard or best practice and judge its appropriateness for your mobile web project.

With this knowledge of the ecosystem, you'll prepare for a mobile web development project by setting up a development environment, selecting an IDE, and configuring a web server with common mobile MIME types. Then you'll extend Firefox with add-ons for viewing mobile web pages on the desktop, using mobile emulators and actual mobile devices for more accurate views of the Mobile Web.

Once the development environment ...

Get Beginning Smartphone Web Development: Building JavaScript, CSS, HTML and Ajax-based Applications for iPhone, Android, Palm Pre, BlackBerry, Windows Mobile, and Nokia S60 now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.