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Beginning Smartphone Web Development: Building JavaScript, CSS, HTML and Ajax-based Applications for iPhone, Android, Palm Pre, BlackBerry, Windows Mobile, and Nokia S60 by Gail Frederick

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Part I. Getting Started with Mobile Web Development

Part 1 introduces the mobile industry, mobile users, and the Mobile Web. You'll meet web policymakers, authors of mobile best practices, and drafters of Mobile Web standards. You'll learn to evaluate a standard or best practice and judge its appropriateness for your mobile web project.

With this knowledge of the ecosystem, you'll prepare for a mobile web development project by setting up a development environment, selecting an IDE, and configuring a web server with common mobile MIME types. Then you'll extend Firefox with add-ons for viewing mobile web pages on the desktop, using mobile emulators and actual mobile devices for more accurate views of the Mobile Web.

Once the development environment ...

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