Typically, a user interface (UI) refers to the means by which a user interacts with a computer system. In our case, the term refers mostly to UI elements in our game, such as buttons and joysticks, which allow a player to interact with our game. In addition, this chapter will also discuss other types of UI elements, such as Text, Slider, and Image, which the player can’t interact with but can be used to display important information or provide a better user experience. For this chapter, it is recommended that you use a 2D view. You can do so by clicking the little ...