While technically the game is playable as configured in the previous chapter, in this chapter, we will add several new mechanics and features. At the end, I will discuss additional features that can be included in the game, if you wish to continue to develop it and trigger a build, so that we have a standalone app that can be installed on Android devices.
6.1 Spawning Enemies
One enemy is nice, but the game would be way better if we had more. In this section, we will place empty GameObjects at defined positions in our scene and, at a set delay, ...