© Satheesh Pv 2021
S. PvBeginning Unreal Engine 4 Blueprints Visual Scriptinghttps://doi.org/10.1007/978-1-4842-6396-9_4

4. Gameplay Classes

Satheesh Pv1  
(1)
Mumbai, India
 

This chapter looks at some of the important and common gameplay classes you use in almost all projects.

Actor

The Actor class is the base for all placeable and spawnable objects in a game world. Anything that can be dragged and dropped into the world or spawned at runtime is inherited from the Actor class. Actor classes are basic classes that can support translation (position), rotation, and scale (size). Actors can contain any number of Actor Component classes that define how it should move and render. By default, Actors are generic classes and do not have any kind of visual representation. ...

Get Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.