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Character Modeling with Maya and ZBrush
book

Character Modeling with Maya and ZBrush

by Jason Patnode
August 2012
Beginner to intermediate
408 pages
9h 10m
English
Routledge
Content preview from Character Modeling with Maya and ZBrush

INDEX

3D Layers, 320

base layer, 321

pose layer, 321

16-bit displacement map, 3723

32-bit displacement map, 3735

Abdominal muscles, 134

Activate Symmetry, 88, 322

Adaptive Skin, 84

Adductor magnus, 141

creation, 234

Adobe Photoshop, 3, 97, 98, 99

texturing, 35663

Alpha, 81, 325, 373

Alpha Depth Factor, 373, 377

Alpha Gain, 377, 379

Alpha images, 3235, 327, 329

Alpha Offset, 377, 379

Alpha settings, 377, 379

Ambient Designs, Ltd, 98, 99

An Atlas of Animal Anatomy for Artists, 108

Anatomy, 107

Anatomy website, 109, 110

Animate, 382

Animated Camera Transitions, 11

Animation, 2, 3, 4

Animation menu, 382

Anistropic material, 360

Ankle, 53, 144, 239, 240

edge loops, adding, 148

exterior, 240

extra loop, inserting, 199

interior, 239

Approximation ...

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Publisher Resources

ISBN: 9780240520346