Graphics and Computing GPUs
John Nickolls, Director of Architecture, NVIDIA
David Kirk, Chief Scientist, NVIDIA
Imagination is more important than knowledge.
Albert Einstein On Science, 1930s
- C.1 Introduction C-3
- C.2 GPU System Architectures C-7
- C.3 Programming GPUs C-12
- C.4 Multithreaded Multiprocessor Architecture C-24
- C.5 Parallel Memory System C-36
- C.6 Floating-point Arithmetic C-41
- C.7 Real Stuff: The NVIDIA GeForce 8800 C-45
- C.8 Real Stuff: Mapping Applications to GPUs C-54
- C.9 Fallacies and Pitfalls C-70
- C.10 Concluding Remarks C-74
- C.11 Historical Perspective and Further Reading C-75
C.1 Introduction
This appendix focuses on the GPU—the ubiquitous graphics processing unit in every PC, laptop, desktop computer, and workstation. In its ...
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