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Design Patterns in Modern C++20: Reusable Approaches for Object-Oriented Software Design
book

Design Patterns in Modern C++20: Reusable Approaches for Object-Oriented Software Design

by Dmitri Nesteruk
November 2021
Beginner to intermediate
391 pages
5h 23m
English
Apress
Content preview from Design Patterns in Modern C++20: Reusable Approaches for Object-Oriented Software Design
© Dmitri Nesteruk 2022
D. NesterukDesign Patterns in Modern C++20https://doi.org/10.1007/978-1-4842-7295-4_12

12. Proxy

Dmitri Nesteruk1  
(1)
St. Petersburg, Russia
 

When we looked at the Decorator design pattern, we saw the different ways of enhancing the functionality of an object. The Proxy design pattern is similar, but its goal is to preserve exactly (or as closely as possible) the API that is being used while offering certain internal enhancements.

Proxy isn’t a homogeneous pattern because the different kinds of proxies people build are quite numerous and serve entirely different purposes. In this chapter, we’ll take a look at a selection of different proxy objects, and you can find more online and in literature.

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Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

Dmitri Nesteruk

Publisher Resources

ISBN: 9781484272954Purchase LinkPublisher Website