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Designing Interfaces
book

Designing Interfaces

by Jenifer Tidwell
November 2005
Intermediate to advanced
352 pages
10h 37m
English
O'Reilly Media, Inc.
Content preview from Designing Interfaces

OTHER PATTERN COLLECTIONS

The text that started it all dealt with physical buildings, not software. Christopher Alexander's A Pattern Language, and its companion book, The Timeless Way of Building (both Oxford University Press), established the concept of patterns and described a 250-pattern multilayered pattern language. It is often considered the gold standard for a pattern language because of its completeness, its rich interconnectedness, and its grounding in the human response to our built world.

In the mid-1990s, the publication of Design Patterns, (Addison-Wesley) by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides profoundly changed the practice of commercial software architecture. This book is a collection of patterns describing object-oriented "micro-architectures." If you have a background in software engineering, this is the book that probably introduced you to the idea of patterns. Many other authors have written books about software patterns since Design Patterns. Software patterns such as these do make software more habitable—for those who write the software, not those who use it!

The first substantial set of user-interface patterns was the predecessor of this patterns collection, "Common Ground."[1] Many other collections and languages followed, notably Martijn van Welie's "Interaction Design Patterns,"[2] and Jan Borchers's book A Pattern Approach to Interaction Design (Wiley More recently, a full-fledged web site pattern language was published, called ...

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Publisher Resources

ISBN: 0596008031Errata Page