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Developing Virtual Reality Applications
book

Developing Virtual Reality Applications

by Alan B. Craig, William R. Sherman, Jeffrey D. Will
June 2009
Intermediate to advanced
448 pages
16h 10m
English
Morgan Kaufmann
Content preview from Developing Virtual Reality Applications
E
Edit list management
338
Education applications
areas
191
business
62–63
Fortress of Buhen
226–233
future uses
191–237
MaxwellVU
202–206
overview
189
Project ScienceSpace
192–202
Train to Travel
223–226
Virtual Mobility Trainer
233–237
Virtual Pompeii
206–213
VR applications
39
VR Gorilla Exhibit
213–222
Electric fields, MaxwellWorld,
195 , 197
Electric flux, MaxwellWorld,
193
Electromagnetic tracking systems
standard
19
VR hardware
18–19
Electronic Arts
44f
Electronic Theater
277
Electronic Visualization Lab (EVL)
6 , 96
Electrostatic forces, MaxwellWorld,
193
Elysium series
318–319
EM Field™
200 , 202
Emotional message, Detour: BDA,
287
Empathetic experiences, art applications
276
Encumbrance, position sensors
18
Ensoniq DP/4+ processor
282
Entertainment applications
Aladdin Adventure
302–318
areas ...
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Publisher Resources

ISBN: 9780080959085