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Die Kunst des Game Designs
book

Die Kunst des Game Designs

by Jesse Schell
September 2020
Beginner to intermediate
736 pages
23h 24m
German
mitp Verlag
Content preview from Die Kunst des Game Designs

Kapitel 8 Das Spiel durch Iteration verbessern

Sobald man eine Entscheidung trifft, verschwört sich das Universum dazu, sie zur Realität werden zu lassen.

Emerson

8.1  Eine Spielidee auswählen

Nach einer aufreibenden Brainstorming-Sitzung haben Sie meist eine riesige Ideenliste vor sich. An diesem Punkt geraten viele Designer ins Straucheln: Sie haben so viele Ideen, die ihnen gefallen, dass sie nicht sicher sind, für welche sie sich entscheiden sollen. Oder sie haben jede Menge mittelmäßige Ideen, aber nichts Spektakuläres, sodass sie wieder nicht wissen, welche sie nehmen sollen. Dadurch stecken sie zu lange in einer Phase ...

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Publisher Resources

ISBN: 9783747502099